Description:
Based on the DC Comics/Kids WB animated series, the game's story
has Lex Luthor trapping Lois Lane, Jimmy Olsen and Professor
Emil Hamilton in a Kryptonite fogbound virtual world.
All-American hero that he is, the Man of Steel flies to the
rescue in seven major missions that take him from the streets of
Metropolis to Braniac's space ship.
Using all of his many powers
(including heat vision, flight and x-ray vision), you must fight
your way through air, sea, underground and indoor levels of bad
guys, bosses and puzzle elements in order to reach Lois and
destroy Lex's mission.
The Low Down:
In 1998, BlueSky Software began working with French developer
Titus to bring Superman, based on the WB animated series, to the
PlayStation. At that time Titus had almost finished work on the
N64 version of the game in France with their own team.
Originally, the plan was to take the N64 game and port it over
to the PlayStation. All that was to be done was to take the art
and reformat it to run in a PlayStation engine. Then the Superman N64 game was
released. One reviewer stated "This game
exists for the sole purpose of firmly establishing the bottom of
the barrel”. (http://www.gamespot.com/n64/adventure/superman64/review.html)
A decision was made to retool Superman for the PlayStation to be a
better game than the N64 with a new story and new gameplay.
Unfortunately, it was soon
realized that this was a game that, due to technical limitations
of the time, could not be done to reflect what was happening in
the animated TV show. The PlayStation at the time could not draw very far, so
flying outside through a city was nearly impossible.
Additionally all of the large scale combat and physical feats that made
the animated TV series so exciting were limited on the system (ie.
destructible objects, physics, characters being thrown
and or carried, etc.) To account
for these limitations, the story changed so that Metropolis was
covered with a green kryptonite fog. Thus in the end,
Superman did most of his flying indoors.
After about a year of development, Superman was again
re-designed. In April of 1999, the Columbine shooting
happened and was a big blow to the industry as the media were
using video games as a contributing factor for the shootings.
Scuttlebutt has it that Titus suddenly changed the game
from fighting Lex Luthor’s henchman to fighting robots.
Supposedly the developer was not allowed to have shootings of
human beings anymore or realistic looking weapons in the game.
This changed a lot of what the gameplay was going to be into a
more switch pulling, puzzle based game which was very different
from the animated show and the N64 version.
Unfortunately the license from Warner Brothers had expired. Essentially, Superman
continued to be developed with no assistance from DC comics or
Warner Brothers. The plan was to surprise everybody with a
finished product. After almost 2 years of development,
Superman reached a milestone: it received approval for release
from Sony and issued a product code of SLUS-00712. Many
retail outlets were accepting pre-orders for the game and
advertisements were created (see below). By the time the
game was completed, Titus was unable to secure the license. Superman for the PlayStation was
officially laid to rest.
PLAYSTATION MUSEUM EXCLUSIVE
REVIEW:
When The PlayStation Museum was given a chance to review
Superman, the worst was expected based on the experience of
playing the N64 version. BlueSky Software, most notable
for Vectorman and Joe Montana Football, were developing the game. Upon booting the game, the player
is treated with a pleasant Full Motion Video of Superman in
action. Sighs of relief were expressed when the game
actually began. This definitely isn't the N64 version by a
long shot.
The graphics are
sharp and colorful; true to the animated TV series. The
textures used in the game are very well done and are more
advanced than most other PlayStation games in this genre.
Superman moved with fluid motion and the resemblance to the
actual cartoon is uncanny. Within minutes the user will
gain total control of Superman, unlike it's N64 counterpart.
It features all the powers that make the Man Of Steel such a
favorite - flight, invulnerability, x-ray and heat vision, super
strength, super speed, super breath, and a nasty aversion to
kryptonite.
After the initial
shock of the high quality graphics and animation, the user will
soon realize that the game focuses less on action and more on
the puzzle element. Level 1 requires minimal force to
destroy Lex's robots, but the intent is to have the user gain
experience in manipulating Superman's powers. The main
objective on level 1 is to destroy the Kryptonite fog machines.
The next level has Superman saving damsels in distress who are
trapped in a Kryptonite cells. Superman must search for
the keys to the cells meanwhile avoiding robots and other traps.
Subsequent levels will have Superman don a suit to swim through
water channels or battle Brainiac in space. It is worth it
to note that each level is designed different from the last.
Rarely will the gamer see textures repeat in later levels.
Sound effects in the game are minimal, but stay true to the
animated series.
The puzzle element
to this game was a complete surprise, but in the end it works
out for the best. Throughout video game history, Superman
has been regarded as a failure. The problem with other
Superman video games to date is that the focus is on action from
a comic book character who can practically do anything and go
anywhere. The PlayStation Museum will be the first to
state that the BlueSky Software's version of Superman is the
best Superman video game based on the animated TV series ever
created.
The puzzle elements and superior graphics are the deciding
factor in rating this game 90%.
PlayStation
Museum revelation: Superman is littered with secret codes in
the game such as clearing kryptonite or showing coordinates.
There are even codes to select a level, language, or start a
demo. But the one Easter egg that shows the developer has
a sense of humor is the ability to change the splash screen to a
picture of Lois Lane ripping her shirt off revealing her bra and
the words "Keep your shirt on."
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