Description:
The Ultimate in football realism!
- Ultra-Smooth
cam lets you review the action from any angle or distance!
- Hyper
audibles let you choose over 50 plays! No Pausing!
- Historic
simulation mode lets you change history in over 50 game
breaking situations!
- Break the
tackle or be tackled? The power shuck mode puts you in
control!
Features:
Motion capture technology provides true grid-iron realism.
Control any NFL player on offense or defense.
Over 800 plays including authentic QB signature plays!
Over 45 camera views - total play control!
All the team! All the top quarterbacks! All the players that
count!
Give your player a rest with the substitution option.
Player, game and full season team stats... all the way to the
super bowl!
History of this title:
At the time development of NFL Quarterback '96 began,
Acclaim was not convinced that Sony's PlayStation would be as
successful as the Sega Saturn. As a result, Iguana focused
their core development on the Sega Saturn version while
allegedly initially an inexperienced development team worked on
the PlayStation port. Approximately nine months in
development when the PlayStation shipped, Acclaim realized that
the PlayStation was going to be successful. There were 3
more months of development remaining on QBC 96 and Sony's
GameDay was already released. Iguana continued to work on
the title through December 1995 at which point the game was
finally cancelled due to missing the window of opportunity.
This title was never completely finished.
Acclaim would use the same
product code, SLUS-00011, for NFL Quarterback Club '97.
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