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| One of the
many WildStorm Publications submitted splash screens to
be used in the Gen13 video game. This Game Win
artwork was created by Jim Lee and Alex Garner. |
PRESS RELEASE:
According to an Electronic Arts press release on February 1,
1996 EA signed an agreement with WildStorm Productions for the
exclusive worldwide interactive software rights to the stories
and characters in the wildly-popular “Gen 13” comic book series.
The license granted
EA exclusive rights to develop a series of 2-D and 3-D
action-adventure interactive entertainment software products
based on the Gen13 comic book series for personal computers,
Sony PlayStation, Sega Saturn, and other advanced entertainment
platforms.
EA’s games will feature the comic book’s seemingly average
teenagers – the Gen13 – who are actually missing subjects from a
top-secret government experiment to create super-humans.
Escaping from their keepers, the youths are labeled as fugitives
who pose a national security threat to the United States. Their
only hope for survival is to use their newly-found powers to
battle their enemies and to learn the secrets of their past.
The Gen13 are kids on their own just trying to have fun – when
they’re not running from spies or saving the world.
Gen13 comics, developed by the creative team of Jim Lee, J.
Scott Campbell (creator of Danger Girl) and Brandon Choi, had
been at the top of the best-seller charts since their
introduction in February 1994. According to Gen13 creator Jim
Lee, WildStorm Productions received m any high cash offers for
the license before settling on EA. Acclaim Entertainment was
rumored to have been one of the disappointed bidders. In
commenting on the agreement, Jim Lee said, “It’s exciting to be
working with a company like Electronic Arts. They’ve got a
great track record for developing awesome games. Having met
with the producers before signing the deal, both J. Scott
Campbell and I have every confidence that they can deliver a
fast-action game that captures the look and feel of the Gen13
comic book series, as well as the humor and playfulness of the
characters.”
High Score Productions, the studio responsible for Madden NFL 95
and NHL 95, were in charge of
producing and designing the Gen13 game. The high level concept
was that the Gen13 video game will deliver the detail, depth and
play-control of Mario, the great platform/shooter dynamic of
Earthworm Jim, the hard-core action of Street Fighter and an adrenalizing soundtrack of heart-thumping techno and
contemporary modern rock- with all the mind-blowing artwork and
spectacular characters that only the Gen 13 universe can offer!
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