Blues Brothers 2000

BTA-072

   
PUBLISHER: Titus Software DEVELOPER: BlueSky Software
STYLE: Action STATUS: Lost
PLAYERS: N/A PERIPHERALS: N/A
Description:
Blues Brothers 2000 was being designed for the PlayStation by Titus and BlueSky Software.  Many concepts were brought to the table.  The first was a driving game set to the soundtrack of the film.  Cops would chase the Blues Brothers through different locales of the film heightened with some puzzle based gameplay.  This included driving through the mall smashing stuff, grabbing your band mates on the way to the big show.  The concept proved to be too much of a technical challenge on the PlayStation for the time (circa January/February 1998). 

The next design concept was an action game on a set path similar to Crash Bandicoot.  Beat bad guys and creatures along the way while collecting band mates, songs, and stuff.  Break out of jail, go through swamps, Chicago alleys, and all the wacky PSone kind of gameplay that we know and love.  Animation tests were created of Mighty Mack McTeer (played by John Goodman in the movie).  The animation was built without a skinned mesh using connected pieces.  (To see the difference between this and the skinned mesh method, compare Goal Storm by Konami and FIFA 2005 by EA Sports).

The third proposed concept was similar to the original version of guitar heroes.  The two Blues Brothers would be on stage dancing and playing instruments to the beat of the music.  Notes scrolled down and you hit the right button when the notes lined up and they danced and played accordingly.  Scuttlebutt has it that demos were made but then scrapped. 

Unfortunately, by the time the license was obtained and development started, the movie was out of the theaters.  It would have been 2 years after the movie release by the time the game could be completed.  The development team was shifted to focus on other PlayStation titles and Blues Brothers 2000 was dropped.  Ultimately Titus decided to proceed with Blues Brothers 2000 on the Nintendo 64 and borrowed many of the ideas from the PSone design (Note: work was outsourced to Player1 studios).

The above screenshots are exclusive pictures of the proposed Mighty Mack McTeer in the action game concept.

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