Description:
Exodus is a third-person action title that promised to blow away
the competition. The graphics were one of the most
colorful ever on the PlayStation as can be seen on the exclusive
screenshots above. Just check out the huge spider-like
alien above.
According to
PSExtreme, Volume 2 Issue 9, "Exodus takes the action-shooter
genre into the next century with futuristic, high-tech,
cybernetic combat. Gamers will blast through fully
interactive 360 degree 3D battlezones with total freedom of
movement. The game can be played two-player cooperatively
and packs unbelievable special effects."
The Low Down:
After the 1996 E3, Neversoft Entertainment focused their efforts
on a new demo titled Big Guns. The Big Guns demo displayed a
Mech walking down a canyon shooting various things. The
developers stated that it was actually quite fun to play. There
were a variety of weapons and various aliens to obliterate.
Neversoft took this demo to Shiny on June 1st 1996 to
demonstrate their talent in hopes that Shiny would hire them for
the MDK conversion; it was a success.
Neversoft continued to shop Big Guns around as a game, thinking
they would build up to two teams. Big Guns was very much a
third person Mech Shooter game, and the demo continued to
improve as it was shopped it around. In November 1996 Sony
expressed interest to pick up Big Guns, based on the current
Mech design.
In 1997, Neversoft was diligently working the MDK conversion.
Big Guns was renamed Exodus for trademark reasons - "Big
Gun" was the name of motorbike exhausts. As with many games
in development, the artistic designs were continuously being
redesigned. With the aid of SCEA, the team decided to
change the Mech into a girl who could morph into a big cat.
As a result, this required a new art style similar to Lara Croft
and another redesign. Hunter Luisi, who is credited with
such hit titles as SCEA's Warhawk, Twisted Metal, and Jet Moto,
joined the team to assist in the design.
In November 1997, Exodus was officially cancelled. The
outcome could have been a result of major redesigns and
Neversoft simultaneously concentrating efforts on completing MDK.
Feast your eyes upon
these exclusive reader-submitted screenshots above! Many
thanks to the anonymous reader for the submission.
If you are able to obtain more
information about this game, please contact the PlayStation
Museum. |