Dead Unity

BTA-016

PUBLISHER: THQ Inc. DEVELOPER: Aramat Productions
STYLE: Shooter - 3rd Person STATUS: Lost
PLAYERS: 1 PERIPHERALS: N/A
 
Description:
DEAD UNITY was a 3D action adventure game by Aramat Productions. In this game, the player finds himself in an alternate world of science fiction. You take control of the artificially enhanced human, Works.

Help Works to power down the massive computer core of the global mediation machine. At every corner, Works battles 9-foot tall metal giants, the "Fleshies," and the seemingly unbeatable computer core itself. Choose from over 100 weapons and enhancements interchangeable with Works' A.R.M. (Automatic Reconfigurable Munitions).

DEAD UNITY features over 30 different enemy characters, over 400 3D rendered scenes, over 100 weapons and enhancements for the arm (called Automatic Reconfigurable Munitions, and if that ain't a stretch for the ARM acronym, I dunno what is), --and presumably none of the horrendous voiceovers or goofy text of Resident Evil and RE2, since it's being developed in the U.S. and all. The environments are dynamic: breaking windows, bullet holes in walls, and visible changes as day turns to night. Also, the game will have different endings depending on the paths taken by the player.

The game was similar to RESIDENT EVIL, the characters and other objects will be rendered in polygons real time, while the background consists of pre-rendered images.

If you are able to obtain more information about this game, please contact the PlayStation Museum.

     
 

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