Description:
The classic game of you sunk my battleship! Locate and destroy
the enemy while real time video displays your hits and misses.
Experience the thrill of heart pounding naval action amid the
surging spray and deafening explosions of real-life combat. Play
against your friends in 20 real-time battle scenarios and 3
different variations of the classic Battleship game.
PLAYSTATION MUSEUM EXCLUSIVE
REVIEW:
For years video game magazines have teased us with sparse
screenshots of Battleship from Hasbro Interactive. This drove me
absolutely nuts especially when I heard those screenshots were
from the PC version. The PlayStation Museum has finally been
able to sit down and play the real PlayStation version of
Battleship. Was it worth the wait? Yes, every second.
Battleship contains three modes of play: Campaign, Training, and
Classic. Classic mode is what I have come to expect from a
proper Battleship game. Place your ships on an isometric grid
and fire missile at your enemies’ grid. Classic mode allows for
one or two players to play against each other taking turns
picking off squares. There are also extended options such as
Salvo, Special Weapons, Bonus, and In Game Video. Salvo allows
players to pick more than one square to shoot at, but the amount
of missiles is dependant on how many ships you have remaining.
Once a ship is sunk, the amount of missiles available to use is
depleted. Special Weapons gives each player four special missile
attacks based on four different types of ships. For instance
your submarine can run a missile and take out a whole line on
the grid. Be smart though, you can save your special weapons but
if that ship is sunk you lose your ability for that attack. In
game video is top notch, but luckily it can be turned off.
Watching your ship attack and get attacked does get rather old
quickly. The classic mode is as much fun as I ever had playing
Battleship anywhere.
If the developers had just stopped at the classic mode I would
have been satisfied. However, the Campaign mode was an
unwarranted delight! You construct fleets and send them out to
accomplish a particular goal, and you must stop your opponent
from doing the same. But what’s different in Campaign mode is
it's in real-time, and not too different from such classics as
Warcraft or Command & Conquer. You can give your ships commands
on where to sail, attack, or retreat. Graphics in this mode are
distinctly different from the classic mode and the ships are
free to go anywhere. The player also has limited control of air
support and potentially helicopters or satellites (as I found
out poking around in the movies contained within the code). In
the final version there would be 20 missions to play. Training
mode is a variant of Campaign mode where you can practice your
skills.
Overall, the presentation of this game is top notch. NMS
Software Ltd., the developer of Mass Destruction, was in charge
of this translation. Graphics in the classic mode were isometric
but very well done for the PlayStation. Campaign mode graphics
is where the game really shined with smooth animation and crisp
and colorful graphics. Overall sound and music were nothing less
than stellar. From your first mate yelling out “Battleship sunk
sir!” to the sound effects of an explosion, it’s all in there
and high quality. In conclusion, Hasbro Interactive had an
instant hit on their hands. This game is considered to be a real
tragedy in the history of the PlayStation because it was never
completed nor released.
Overall PlayStation Museum Rating: 97% |